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}BfServerless::ProcessHttpRequestFunc FBfServerlessModule::DllProcessHttpRequest = nullptr;LoadFunction(DllProcessHttpRequest, TEXT("ProcessHttpRequest"));Unreal has no additional information about the loaded functions, only a raw function pointer. As such, it is critical that the corresponding C# and C++ structs are exactly aligned. If they are not perfectly byte-for-byte compatible, we will have problems.
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This leads to a poor developer experience, which pushes developers to only use WebAssembly when they absolutely need it. Oftentimes JavaScript is simpler and “good enough”. This means its users tend to be large companies with enough resources to justify the investment, which then limits the benefits of WebAssembly to only a small subset of the larger Web community.